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1. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
Well if everything else is also nerfed then it's ok, the SMG is usually my primairy weapon. They should add dual wield for sidearms
- by Leupox Dior - at 2014.03.05 14:57:00
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2. [Idea]: new game mode: mcc fight - in Feedback/Requests [original thread]
I remember Battlefield 2142 had a game mode called Titan, you could use dropships to board the enemy Titan/MCC after its shield went down and destroy the reactors to destroy the Titan instead of only rely on the missiles to destroy the Titan. I w...
- by Leupox Dior - at 2014.02.14 15:21:00
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3. CCP please buff proximity mines!!! - in Feedback/Requests [original thread]
Make them less visible or only visible with scanners.
- by Leupox Dior - at 2014.02.12 08:20:00
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4. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Ivy Zalinto wrote: Snail Super wrote: Ivy Zalinto wrote: Snail Super wrote: 1.7 crisis for infantry players against vehicles. Whenever an enemy tank, let alone two tanks, is deployed in a match, I have noth...
- by Leupox Dior - at 2013.12.13 16:29:00
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5. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Harpyja wrote: Nope, the range nerf was needed. Otherwise you had a skill-less weapon that can lock down objectives from the redline. In some maps, it could lock down all objectives from the redline....
- by Leupox Dior - at 2013.12.12 10:48:00
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6. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Have to agree with the most of you, HAV's are way to fast and the short lock on range and the current lock on time it needs makes it hard to unleash all your rockets. If I do manage to get all my 3 shots out they usually still survive by running a...
- by Leupox Dior - at 2013.12.11 12:48:00
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